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Games Workshop - Warhammer 40,000 - Adepta Sororitas: Celestian Sacresants

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The suit itself plays host to a destructive missile launcher of the sort usually found only on much larger vehicles, while the Abbess strikes down her enemies with a gigantic relic power spear named the Lance of Illumination. Some weapons have ‘Blast’ listed in their profile’s abilities. These are referred to as Blast weapons. In addition to the normal rules, the following rules apply to Blast weapons: Closing out Heavy Support we have two flavours of Tonk, the classic Exorcist and the new fangled Castigator.

Each time a unit with this conviction makes a Normal Move or Advance Move it counts as having Remained Stationary until the end of your Shooting phase. Additionally, each time you shoot or fight, you can re-roll one hit roll or one wound roll. Righteous Impact replicates Hammer of Wrath, with Paragon Warsuits or ENGINE OF REDEMPTION units being able to roll 1d6 for each model in their unit when they reach Engagement Range and do a mortal wound for each roll that exceeds the target unit’s Toughness, while Thrice-Blessed Hull works on any HALLOWED unit (i.e. the tanks, including the humble Rhino) and makes it so that any psyker within 12” automatically takes Perils for any failed Psychic test. On to more buff characters, the Imagifier has also had a rework. First is if a Adepta Sororitas unit dies within 12″ of this model, you can reroll the Miracle Dice you gain, which is decent. The big ability is that while an Imagifier is leading a unit, models in that unit have a 4++, and if that unit is Celestian Sacresants it gains a 2+ save instead. She can lead Battle Sisters, Celestian Sacresants, Dominions, and Retributors. Additionally she can join a Battle Sisters unit that is already lead by a Canoness, Palatine, or Junith Eruita. Example 1: Instead of rolling one D6 to see what value is added to a unit’s Move characteristic when that unit Advances, you could use a dice from your Miracle dice pool. If the value of that dice was 5, you would add 5" to the Move characteristic of every model in that unit for that Movement phase.

HQ

Last month during Warhammer Fest Online we got a good look at all of the new models coming soon to the Adepta Sororitas. Battle Sisters across the board are about to see all manner of updates in the upcoming Codex: Adepta Sororitas, and to get into the crusading spirit we’re giving you a sneak peek at how they fight. When an even greater defensive wall is needed, look no further than the shield-carrying Celestian Sacresants and their Ecclesiarchal comrades in the Crusaders. Both blessed with powerful shields and trained to hold the line at any cost, using Inviolate Shieldwall will see bullets, bolts, and las blasts peel off them like rainwater. Paragon Warsuit Rules

This elite sisterhood is equipped with blessed, heretic-smiting halberds and maces, and they carry large shields for protection in the crucible of battle. Their ability to perform Heroic Interventions makes the Celestian Sacresants bodyguards without peer, helping you keep your prized Characters alive and your army fighting at optimum efficiency. Holy Rage gives a Adepta Sororitas unit +1 to Wound in the fight phase for 1CP. A straightforward stratagem, but very impactful, especially with vehicle/monster Toughness being increased across the game.

Outside of these, it’s business as usual for Imperium weaponry, and the Sororitas unit upgrades have returned pretty much unchanged – Incensor Cherubs still give you a once-per-game unit specific Act of Faith, and the Simulacrum still lets a unit perform an extra Act (though you do now have to pay 5pts for Simulacra again). HQ Morvenn Vahl I’m in a similar boat to Liam here – every time I read this book I liked it more, and have ended up pretty favourable on it overall with a couple of exceptions.

They have a strong move, decent Strength, save, and Toughness. With only 4 wounds a pop, the damage reduction is really nice, hopefully with the 2+ save they will be able to survive some shooting. Overall, not a bad statline, we’ll just have to wait for points on them to see how effective they will be. Note that Miracle dice can also be gained via other rules. No matter the source, you can only gain Miracle dice from such a rule if every unit from your army has the ADEPTA SORORITAS keyword (excluding models with the CULT IMPERIALIS, AGENT OF THE IMPERIUM or UNALIGNED keywords).A Leap of Faith – No Mercy, No Respite: At the end of each turn, you gain 1 point if you performed 2 or more Acts of Faith, or 2 points if it was your opponent’s turn. You gain an additional point for performing 3 or more. Acts with Cherubs don’t count, and you can score a maximum of 12 points. In preparation for a series of grand crusades across the stars, the Adepta Sororitas have been cooking up all kinds of new and upgraded Stratagems to deploy on the battlefield. Here are a few of our absolute favourites. Doubling the model count can really make it hard for the enemy to actually take any objectives from you! Upon her recent elevation to Abbess Sanctorum, Morvenn Vahl became the supreme commander of the Adepta Sororitas and guardian of the faith. Yet, unlike many of her predecessors, Morvenn Vahl continues to lead her sisters from the front lines. Clad in Purgator Mirabilis, a Paragon Warsuit of peerless quality, she takes the fight to heretics and the impious wherever they may be found.

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