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Sonic Mania Collectors Edition (PS4)

£9.9£99Clearance
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Gartenberg, Chaim (May 30, 2017). "Sonic Mania gets an August release date and an adorably animated trailer". The Verge. Archived from the original on June 8, 2017 . Retrieved May 30, 2017. The first thing that impresses is the box itself. The set comes wrapped in an outer cardboard case that’s brimming with classic-style Sonic art. The side even says “WELCOME TO THE NEXT LEVEL,” spelled in the classic Sega promo font and everything. The inner box is similar but has a neat door that opens to reveal the contents through a plastic window. It’s perfect for those who want to display their CE but don’t to actually remove anything.

Sonic Mania — StrategyWiki | Strategy guide and game Sonic Mania — StrategyWiki | Strategy guide and game

Kelly, Andy (September 1, 2017). " Sonic Mania Review". PC Gamer. Archived from the original on September 2, 2017 . Retrieved September 2, 2017. a b c Goldfarb, Andrew (July 23, 2016). "Comic-Con 2016: Sonic Mania Announced". IGN. Archived from the original on July 24, 2016 . Retrieved July 24, 2016. Pereira, Chris. "Sonic Mania Delayed; Project Sonic 2017 Gets A Name". GameSpot. Archived from the original on March 17, 2017 . Retrieved March 17, 2017. Helster, Blake (August 17, 2017). "Sonic Mania is the Highest-Rated Sonic game in 15 Years". Rolling Stone. Archived from the original on August 22, 2017 . Retrieved August 21, 2017.Mania Mode". Sonic Mania Web Manual. Sega. Archived from the original on August 29, 2017 . Retrieved August 28, 2017. The presentation attracted acclaim. USGamer described it as the "pinnacle" of the series' pixel graphics. [88] GameSpot called the animations and detail superior to the original games, writing that they added an extra layer of personality. [73] Cubed3 described the levels as stylish and vibrant. [89] Critics also praised the attention to detail in recreating the early games. Game Informer wrote that its gameplay was "nearly indistinguishable" from its Genesis predecessors, but with "extra polish". [71] Easy Allies wrote that Mania emulated the original games "exceptionally", and that "running, jumping, and spin dashing all work exactly as well as you would hope". [90] Nintendo World Report wrote that it avoided the physics problems from Sonic the Hedgehog 4 and recaptured the spirit of the 16-bit games. [75]

Hands-On: Sonic Mania Collector’s Edition – Sega-16 Hands-On: Sonic Mania Collector’s Edition – Sega-16

The developers modeled the gameplay on Sonic 3, with boss fights at the end of each zone. For returning stages, the designers made the first act feel familiar, and introduced new elements in the second act. [27] The team cited Sonic CD and Sonic 3 as major influences on the level design for their "big, wide open" and "streamlined" designs, respectively. [26] According to Thomley, the team typically decided what elements to include in the returning stages prior to designing them, but sometimes came up with new ideas or changed them based on how the development progressed. [26] The first original level designed was the Hollywood-themed Studiopolis Zone. [28] The desert-themed Mirage Saloon Zone was inspired by an unfinished level from Sonic 2 and the Monument Valley region of the United States. [23] [27] The special stages were inspired by more recent games such as Sonic Rush (2005) and Sonic Colors (2010). [29] The team felt proud of their recreation of classic Sonic gameplay. [26]Romano, Sal (June 23, 2017). "Sonic Mania vinyl album announced". Gematsu. Archived from the original on June 24, 2017 . Retrieved June 25, 2017.

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